Sunday, 19 October 2014

Source code releases


This is a little catching up post. I've been programming a fair bit these last few weeks, released some games, and have also decided to put the source code to these games online.  All games were of course written in Blitzmax.

All the source code is available on Github from these repositories: Asteroids and Scramble RND. I've also put up the source code for a Boulderdash clone. It's not complete, but it's fun to play and with the code available anyone can have a go at extending it.

Have fun!

Commodore 128 Assembly - Part 3 : The 80-column (8563) Chip

Welcome to a new part of this series. We are going to look at the basic functions of the VDC, which enables 80 column support. It is foremos...